Shared by LilSoundDJLilSoundDJ
- 14 Jul 2020 04:52

rating: 0+x

Configuration to play Rocket Arena with JoyShockMapper

# Configuration for Rocket Arena with flick stick
# LilSoundDJ

RESET_MAPPINGS

REAL_WORLD_CALIBRATION = 50.9
IN_GAME_SENS = 5
# Please set IN_GAME_SENS to your in game mouse speed setting whenever you change it

# Button mappings
LLEFT = A
LRIGHT = D
LUP = W
LDOWN = S
LEFT = 1    #Emote 1
RIGHT = 3    #Emote 3
UP = 2        #Emote 2
DOWN = 4    #Emote 4
R = LSHIFT    #Special Ability    
L = Q        #Dodge
ZR = LMOUSE    #Shoot
ZL = RMOUSE    #Secondary Ability
N = E        #Use Item
W = GYRO_INV_Y
E = R        #Reload
S = SPACE    #Jump
L3 = C        #Decend
R3 = F        #Throw
+ = ESC    
- = CALIBRATE
CAPTURE = TAB    #Scoreboard
#GYRO_OFF = W

# Include mouse settings
GyroConfigs/_3Dmouse.txt

LilSoundDJ's Notes

Pretty simple bindings, you may feel the need to swap jump to L if you run a low sensitivity since jumping and shooting is basically the entire game.

How to Use this Config

Using JoyShockMapper configurations is easy once you know how. If you haven't used it before, check out the guide. For using a community config like this one, you only need to get through the first two sections — Installing JSM and Using an already-made configuration file.

Just copy the above configuration into a text file, change the IN_GAME_SENS to match your in-game settings, and then drag that file into JoyShockMapper and hit Enter to use it right away. Some games have their own limitations with certain controllers or require some extra setup, so make sure to check for any notes near top of the main Rocket Arena page.