Shared by JiiroJiiro
- 20 Aug 2021 21:40

rating: 0+x

Configuration to play Quake with JoyShockMapper

# Configuration for Quake
# Jiro
# First, reset to defaults so we don't have to set values we don't care about
RESET_MAPPINGS

# Calibrate. Flick stick relies on good calibration; gyro and stick sens make more sens with it, too
REAL_WORLD_CALIBRATION = 45.454
IN_GAME_SENS = 5.0

# Please set IN_GAME_SENS to your in game mouse speed setting whenever you change it

# Button mappings

# Movement
LLEFT = A
LRIGHT = D
LUP = W
LDOWN = S
L = SPACE # Jump

# Actions
R = LMOUSE # Fire
W = END # Center View

# Weapons
ZR = 8 # Thunderbolt
ZL = 7 # Rocket Launcher
N = 2 3 # Shotgun/Double-barrel Shotgun (if you go into multiplayer I strongly recommend that you invert these numbers)
E = 4 5 # Nailgun/Supernailgun (same for the nailguns)
S = 6 # Grenade Launcher (mehh... can work...)
L3 = 1 # Axe (deodorant?)

# Misc
+ = ESC # Menu
- = F5 # Quicksave
GYRO_OFF =

# Aim settings

# Gyro
MIN_GYRO_SENS = 4 2
MAX_GYRO_SENS = 12 6
# Gyro thresholds are in degrees per second
MIN_GYRO_THRESHOLD = 50
MAX_GYRO_THRESHOLD = 150

# Sticks
RIGHT_STICK_MODE = AIM
STICK_SENS = 360
STICK_POWER = 2
STICK_ACCELERATION_RATE = 1
STICK_ACCELERATION_CAP = 4

Jiiro's Notes

How to Use this Config

Using JoyShockMapper configurations is easy once you know how. If you haven't used it before, check out the guide. For using a community config like this one, you only need to get through the first two sections — Installing JSM and Using an already-made configuration file.

Just copy the above configuration into a text file, change the IN_GAME_SENS to match your in-game settings, and then drag that file into JoyShockMapper and hit Enter to use it right away. Some games have their own limitations with certain controllers or require some extra setup, so make sure to check for any notes near top of the main Quake page.