Shared by JibbSmartJibbSmart
- 17 Apr 2019 00:53

rating: +1+x

Configuration to play Metal Gear Solid V: The Phantom Pain with JoyShockMapper

# Configuration for Metal Gear Solid V with flick stick
# Jibb Smart
# (Any line that starts with # is ignored by JoyShockMapper)
# First, reset to defaults so we don't have to set values we don't care about
RESET_MAPPINGS

# Calibrate. Flick stick relies on good calibration; gyro and stick sens make more sens with it, too
REAL_WORLD_CALIBRATION = 37.013
IN_GAME_SENS = 2
# Please set IN_GAME_SENS to your in game mouse speed setting whenever you change it

# Button mappings
LLEFT = A
LRIGHT = D
LUP = W
LDOWN = S
LEFT = 4
RIGHT = 3
UP = 1
DOWN = 2
# Don't map ZR to any keys because we only want to use it for disabling gyro
GYRO_OFF = ZR
ZL = Q
R = LMOUSE
L = RMOUSE
N = E
E = R
W = V G
L3 = LSHIFT
R3 = LCONTROL
S = C SPACE
+ = ESC
- = TAB

# Include mouse settings
GyroConfigs/_3Dmouse.txt

JibbSmart's Notes

There's a LOT going on here. First of all, by default the camera has different movement speeds depending on whether you're aiming or not. I've got it so that flick stick should work properly when not aiming, because it's a really handy way to navigate the world, but this does mean aim sensitivity is a bit off.

I tried to model things on console controls for the most part, but I switched ZL and L, ZR and R, because I personally prefer shoulder buttons for shooting.

ZR is now for disabling the gyro. I still have some kinks to work out with these controls, due to how many different actions the game has, but it's playable like this if you wanna give it a go.

How to Use this Config

Using JoyShockMapper configurations is easy once you know how. If you haven't used it before, check out the guide. For using a community config like this one, you only need to get through the first two sections — Installing JSM and Using an already-made configuration file.

Just copy the above configuration into a text file, change the IN_GAME_SENS to match your in-game settings, and then drag that file into JoyShockMapper and hit Enter to use it right away. Some games have their own limitations with certain controllers or require some extra setup, so make sure to check for any notes near top of the main Metal Gear Solid V: The Phantom Pain page.